Unit of Work - a Design Pattern
In software development, a design pattern is a reusable solution, description or a template for solving problems. Unit of work is one of them - a concept for dealing with certain issues related to database interactions.
Create print-ready dashboard using CSS
You've never used it, never heard of it, don't know how it works? It seems like the right time to introduce yourself to print CSS.
Building a simple CSS grid with flexbox
If you don't need big, complex CSS grid systems, here's an easy way to build your own - using flexbox.
Hacking BMW I-BUS With Raspberry PI
With credit card-sized computers being widely available, putting one in a car and using it as a media player becomes pretty easy. That way we can focus on other challenges, like using original car radio display and buttons for controlling it - instead of putting in aftermarket components and messing with the original dashboard layout.
AI - our best friend, or is it?
We attended WebCamp2016 in Zagreb. It was a 2-day conference on various topics, but the ones we found most interesting are the ones about Artificial Intelligence.
Please move, here comes Angular 2
With it's successful predecessor, no wonder Angular 2 has raised the hype to a completely new level. In this post we'll talk about Angular 2 in general, focusing on the new features.
Building highly available applications with Amazon RDS
A couple of months ago we have published a series of posts describing how to set up a fault tolerant infrastructure for our applications. This time, we'll learn how to use Amazon services to do the same thing while saving a lot of time.
Ninject ambient scope and deterministic dispose
When working with Ninject, one can specify standard lifetime designators like InSingletonScope and InTransientScope in the bindings section. There are two important situations when one might want to define a custom scope - to reuse instances within the lifetime of a scope (ambient instances) and to specify a deterministic dispose of resources when a scope lifetime ends.